OozyJoy.org

THIS GAME IS INTENDED FOR CONSENTING ADULTS ONLY. APPLY LOCALS LAWS AND REGULATIONS REGARDING ADULT CONTENT AND ACTIVITIES.

How to Play OozyJoy

  1. Players take turns rolling the dice to determine how many spaces to move their token/flag on the board.
  2. After moving the token on the gameboard, the player draws a card from its token landing color.
  3. The landed color is the receiver of pleasure. The action giver player rolls the dice to set the timer for the duration of the action.
    • Timer set like: player rolls a 4, they perform the action for 4 minutes
  4. A player starts the timer and the action giver then performs the erotic action written on the pulled card.
  5. After completing the action, the turn passes to the other player.
  6. The game continues until one or both players explodes in a magnificient orgasm!

Dice and Timer

  1. The maximum time set on the timer equals the highest dice value (e.g., if using a six-sided dice, the maximum time should be 6 minutes).
  2. The six-sided dice is recommended for simplicity. Dices with higher values and faces can be used, but the timer should be adjusted accordingly.
    • A six sided dice is recommended for efficiency and simplicity.

Gameboard and Special Cells

  1. Some cells on the board may have special instructions or effects (e.g., “PASS YOUR TURN!”, “OOZY JUICY! “, etc.). Players must follow these instructions when landing on such cells.
  2. Special cells are explained in section 4. SETUP: SPECIAL CELLS.

Example of Gameplay

  1. Starting player rolls the dice to begin their turn!
  2. It rolls and moves their token/flag the dice number of cells forward on the board.
  3. They land on a cell:
    1. If it is a regular cell:
    2. If it is a special middle color cell:
    3. If it is a special corner cell:
  4. The receiver player rolls the dice to set the timer for the action.
  5. The timer is started, and the giver performs the action for the duration indicated by the timer/dice roll.
  6. Once the timer goes off:
    • If no orgasm has been reached:
      • the turn passes to the last receiver.
    • If an orgasm has been reached:
      • the game ends and the player(s) celebrate their climax!
  7. If the game has not ended, repeat from step 1 with the next player’s turn.

NOTE:

  • The color of the cell indicates which color deck to draw from and who is the receiver of the action.
  • Players should always ensure they are comfortable with the actions and communicate openly throughout the game.
  • Players can modify or skip actions as needed to ensure a fun and consensual experience for all involved. The rules aren’t strict: don’t take the game too seriously.
  • Remember to prioritize safety, consent, and mutual enjoyment throughout the game.

THIS GAME IS INTENDED FOR CONSENTING ADULTS ONLY. APPLY LOCALS LAWS AND REGULATIONS REGARDING ADULT CONTENT AND ACTIVITIES.